After 60 years of a youth ministry that was, in general, not connected to local churches and seemed antagonistic to youth culture an new generation of youth ministry pioneers emerged to take youth ministry in a brand new direction. These pioneers had grown up within youth culture and found a relationship with Jesus as members of youth culture. They, therefore, began to experiment with youth ministry models that were culturally relevant and incorporated forms of ministry that reflected the daily lives of teenagers.
In adopting the forms and models of youth culture, youth ministry 2.0 did not simply seek to be considered cool. Rather, they sought to build youth ministries that would help students live out the gospel within their culture. They placed an emphasis on building relationships with students, rather than youth friendly preaching. This new model of ministry helped churches understand that youth culture was a viable place for Christian discipleship to take place. Students could be disciples of Jesus Christ and teenagers.
A downside to this era of youth ministry, however, was that it also adopted the dominant cultural models for evaluating success: the business model. The emphasis gradually shifted to providing lots of programs with high attendance as the core value.
Additionally, some youth ministry experts have observed, youth began to instinctively feel their culture being co-opted by the adult run ministries and programs. If there is one overriding characteristic of youth culture it is that it is a culture of opposition. Youth culture cannot be co-opted before it shifts again, which it did. A shift took place that was subtle and, according to those same experts and veterans, has not been noticed by most churches and therefore has made youth ministry 2.0 obsolete. Bringing us to youth ministry 3.0, next week’s topic.
